Admiral's Game Round One: Battle One [Defense Line 1 Sector 3] PBEM Report
Turn One Impulses 25-32

Admiral's Game Round One: Battle One [Defense Line 1 Sector 3] PBEM Report
Kzinti vs Lyran

Turn 1
Impulses 25-32

Quick Links:
SITUATION || MOVEMENT || ACTIVITY

SITUATION:
===============================================================================
MINES/T-BOMBS    HEX   TYPE      LAID/TRANSPORTED  
KzB1.M1          2202  Captor-C
KzB1.M2          3522  Captor-C
KzB1.M3          2212  Captor-C
KzB1.M5          0909  Captor-C
KzB1.M7          2613  Large
KzB1.M8          1915  Small
KzB1.M9          2514  Small
KzB1.M10         2412  Large
KzB1.M11         1814  Small
KzB1.M12         2612  Small
KzB1.M13         2118  Small
KzB1.M14         1916  Small
KzB1.M15         1917  Small
KzB1.M16         2413  Small
KzB1.M17         2515  Small
KzB1.M18         1815  Large
KzB1.M19         2615  Large
KzB1.M20         1716  Small
KzB1.M21         1914  Small
KzB1.M22         2714  Small

PF SURVIVAL PODS HEX ESCAPED KzF1.PF4.SPOD 2713B 1.20 KzF2.PF1.SPOD 2814C 1.23
POIS (PILOT OUT IN SPACE) HEX EJECTED KzB1.F1.POIS 2116 1.26
LYRAN ESGs GENERATING UNIT RADIUS STRENGTH RAISED COLLAPSES
KZINTI SHIPS HEX SPD EW NOTES KzB1 BATS 2215E 04 6/-6 Receiving 6 O-EW from LS6 Graceful Stealth Crippled
KZINTI PF FLOTILLA #1 (COMBAT) HEX SPD EW NOTES KzF1.PF1 Needle-L 1.01 3217C 15 3/3 KzF1.PF2 Needle 1.01 3217C 15 3/3 KzF1.PF3 Needle 1.01 3217C 15 3/3 KzF1.PF5 Needle 1.01 3217C 15 3/3 KzF1.PF6 Needle 1.01 3217C 15 3/3
KZINTI PF FLOTILLA #2 (SUPPORT) HEX SPD EW NOTES KzF2.PF2 Needle-G 3217C 15 4/2 KzF2.PF3 Needle-C 3217C 15 4/2 KzF2.PF4 Needle-C 3217C 15 4/2 KzF2.PF5 Needle-M 3217C 15 4/2 KzF2.PF6 Needle-R 3217C 15 4/2
KZINTI FIGHTESR/SHUTTLES HEX SPD EW NOTES KzB1.F4 TAAS 1.27 2016E 07 6/-2 Crippled, Erratic maneuvering KzB1.F5 TAAS 1.29 2016E 13 6/-2 Erratic maneuvering KzB1.F6 TAAS-E 1.29 2016E 14 6/-2 Erratic maneuvering KzB1.F7 TAAS 1.31 2116E 14 6/-2 Erratic maneuvering KzB1.F8 TAAS 1.31 2116E 14 6/-2 Erratic maneuvering KzB1.S2 Admin 1.27 2114F 08 0/0 KzB1.S3 Admin 1.29 2214A 08 0/0 KzB1.S4 Admin 1.31 2214A 08 0/0
KZINTI DRONES HEX SPD EW NOTES
LYRAN SHIPS HEX SPD EW NOTES LS1 RCDS Red Claw Axe DNH 2112D 00 0/12 Receiving 6 ECCM from LS6 Graceful Stealth LS2 HDCS Prince Of Agony BCH 2112D 00 0/6 LS3 WSCS Bloodsucker CCH 2112D 00 0/4 LS4 BSCS Primal Instinct NCA 2112D 00 0/4 LS5 PCS Fearmaker NCA 2112D 00 0/4 LS6 GFCS Graceful CWS 0708E 15 0/0 Lending 6 O-EW to KzB1 Stealth Lending 6 ECCM to LS1 Red Claw Axe LS7 GFCS Thunderbolt CWM 1912E 00 6/0 LS8 DSCS Pounding Might STJ 2115D 00 0/6 LS9 PHCS Vengeful TGB 2010D 10 0/3 Provisioner
LYRAN PF FLOTILLA #1 (BOBCAT-A) HEX SPD EW NOTES   LF1.PF1 Bobcat-L 2108B 15 0/11 Receiving 6 ECCM from LF1.PF4 LF1.PF2 Bobcat-A 1.01 2008B 15 0/12 Receiving 6 ECCM from LF1.PF4 LF1.PF3 Bobcat-A 1.01 2008B 15 0/12 Receiving 6 ECCM from LF1.PF4 LF1.PF4 Bobcat-S 1708C 15 6/6 Lending 6 ECCM to LF1.PF1-6 LF1.PF5 Bobcat-A 1.01 2008B 15 0/12 Receiving 6 ECCM from LF1.PF4 LF1.PF6 Bobcat-A 1.01 2008B 15 0/12 Receiving 6 ECCM from LF1.PF4
LYRAN PF FLOTILLA #2 (BOBCAT-A) HEX SPD EW NOTES   LF2.PF1 Bobcat-L 1.01 3010D 15 0/11 Receiving 6 ECCM from LF2.PF4 LF2.PF1 Bobcat-A 1.01 3010D 15 0/11 Receiving 6 ECCM from LF2.PF4 LF2.PF1 Bobcat-A 1.01 3010D 15 0/12 Receiving 6 ECCM from LF2.PF4 LF2.PF4 Bobcat-S 1.01 2909C 15 6/6 Lending 6 ECCM to LF2.PF1-6 LF2.PF5 Bobcat-A 1.01 3010D 15 0/12 Receiving 6 ECCM from LF2.PF4 LF2.PF6 Bobcat-A 1.01 3010D 15 0/12 Receiving 6 ECCM from LF2.PF4
LYRAN PF FLOTILLA #3 (BOBCAT-P) HEX SPD EW NOTES   LF3.PF1 Bobcat-L 3011D 15 0/11 Receiving 6 ECCM from LF3.PF4 LF3.PF2 Bobcat-P 1.01 3011D 15 0/11 Receiving 6 ECCM from LF3.PF4 LF3.PF3 Bobcat-P 1.01 3011D 15 0/12 Receiving 6 ECCM from LF3.PF4 LF3.PF4 Bobcat-S 3008D 15 6/6 Lending 6 ECCM to LF3.PF1-6 LF3.PF5 Bobcat-P 1.01 3011D 15 0/12 Receiving 6 ECCM from LF3.PF4 LF3.PF6 Bobcat-P 1.01 3011D 15 0/12 Receiving 6 ECCM from LF3.PF4
LYRAN SHUTTLES HEX SPD EW NOTES LS3.S1 Admin 1.26 2114D 08 0/0 LS1.S1 Admin 1.28 2113D 08 0/0 LS2.S1 Admin 1.28 2113D 08 0/0
MOVEMENT: ============================================================================================== KZINTI SHIPS 25 26 27 28 29 30 31 32 KzB1 BATS ----- ----- ----- 2215E ----- ----- -----
KZINTI PF FLOTILLA #1 (COMBAT) 25 26 27 28 29 30 31 32 KzF1.PF1 Needle-L 1.01 ----- 2916C ----- 3016C ----- 3117C ----- 3217C KzF1.PF2 Needle 1.01 ----- 2916C ----- 3016C ----- 3117C ----- 3217C KzF1.PF3 Needle 1.01 ----- 2916C ----- 3016C ----- 3117C ----- 3217C KzF1.PF5 Needle 1.01 ----- 2916C ----- 3016C ----- 3117C ----- 3217C KzF1.PF6 Needle 1.01 ----- 2916C ----- 3016C ----- 3117C ----- 3217C
KZINTI PF FLOTILLA #2 (SUPPORT) 25 26 27 28 29 30 31 32 KzF2.PF2 Needle-G ----- 2916C ----- 3016C ----- 3117C ----- 3217C KzF2.PF3 Needle-C ----- 2916C ----- 3016C ----- 3117C ----- 3217C KzF2.PF4 Needle-C ----- 2916C ----- 3016C ----- 3117C ----- 3217C KzF2.PF5 Needle-M ----- 2916C ----- 3016C ----- 3117C ----- 3217C KzF2.PF6 Needle-R ----- 2916C ----- 3016C ----- 3117C ----- 3217C
KZINTI FIGHTERS/SHUTTLES 25 26 27 28 29 30 31 32 KzB1.F1 TAAS 1.25 2215E* 2116E! KzB1.F2 TAAS 1.25 2215E* 2116E 2116E! KzB1.F3 TAAS 1.27 2115E* 2116E! KzB1.F4 TAAS 1.27 2115E* 2116E ----- ----- ----- 2016E KzB1.F5 TAAS 1.29 2115E* 2116E ----- 2016E KzB1.F6 TAAS-E 1.29 2115E* 2116E ----- 2016E KzB1.F7 TAAS 1.31 2215E* 2116E KzB1.F8 TAAS 1.31 2215E* 2116E KzB1.S1 Admin 1.25 2215A* 2215A! KzB1.S2 Admin 1.27 2215A* 2214A ----- ----- ----- 2114F KzB1.S3 Admin 1.29 2215A* ----- ----- 2214A KzB1.S4 Admin 1.31 2215A* 2214A
KZINTI DRONES 25 26 27 28 29 30 31 32
LYRAN SHIPS 25 26 27 28 29 30 31 32 LS1 RCDS Red Claw Axe DNH ----- 2010D 2011D 2112D ----- ----- ----- ----- LS2 HDCS Prince Of Agony BCH ----- 2010D 2011D 2112D ----- ----- ----- ----- LS3 WSCS Bloodsucker CCH ----- 2112D ----- ----- ----- ----- ----- ----- LS4 BSCS Primal Instinct NCA ----- ----- ----- ----- ----- ----- ----- ----- LS5 PCS Fearmaker NCA ----- 2112D ----- ----- ----- ----- ----- ----- LS6 GFCS Graceful CWS ----- 1006E ----- 0907E ----- 0807E ----- 0708E Stealth LS7 GFCS Thunderbolt CWM ----- ----- ----- ----- ----- ----- ----- ----- LS8 DSCS Pounding Might STJ 2114D 2115D ----- ----- ----- ----- ----- ----- LS9 PHCS Vengeful TGB ----- 2008D ----- ----- 2009D ----- ----- 2010D Provisioner
LYRAN PF FLOTILLA #1 (BOBCAT-A) 25 26 27 28 29 30 31 32   LF1.PF1 Bobcat-L ----- 1808C ----- 1909C ----- 2008B ----- 2108B LF1.PF2 Bobcat-A 1.01 ----- 1708C ----- 1808C ----- 1909C ----- 2008B LF1.PF3 Bobcat-A 1.01 ----- 1708C ----- 1808C ----- 1909C ----- 2008B LF1.PF4 Bobcat-S ----- 1506C ----- 1606C ----- 1607C ----- 1708C LF1.PF5 Bobcat-A 1.01 ----- 1708C ----- 1808C ----- 1909C ----- 2008B LF1.PF6 Bobcat-A 1.01 ----- 1708C ----- 1808C ----- 1909C ----- 2008B
LYRAN PF FLOTILLA #2 (BOBCAT-A) 25 26 27 28 29 30 31 32   LF2.PF1 Bobcat-L 1.01 ----- 2808D ----- 2909D ----- 3010D ----- 3011D LF2.PF2 Bobcat-A 1.01 ----- 2808D ----- 2909D ----- 3010D ----- 3011D LF2.PF3 Bobcat-A 1.01 ----- 2808D ----- 2909D ----- 3010D ----- 3011D LF2.PF4 Bobcat-S 1.01 ----- 2608D ----- 2709C ----- 2808C ----- 2909C LF2.PF5 Bobcat-A 1.01 ----- 2808D ----- 2909D ----- 3010D ----- 3011D LF2.PF6 Bobcat-A 1.01 ----- 2808D ----- 2909D ----- 3010D ----- 3011D
LYRAN PF FLOTILLA #3 (BOBCAT-P) 25 26 27 28 29 30 31 32   LF3.PF1 Bobcat-L ----- 2909D ----- 2910D ----- 3010D ----- 3011D LF3.PF2 Bobcat-P 1.01 ----- 2909D ----- 2910D ----- 3010D ----- 3011D LF3.PF3 Bobcat-P 1.01 ----- 2909D ----- 2910D ----- 3010D ----- 3011D LF3.PF4 Bobcat-S ----- 2806D ----- 2907D ----- 2908D ----- 3008D LF3.PF5 Bobcat-P 1.01 ----- 2909D ----- 2910D ----- 3010D ----- 3011D LF3.PF6 Bobcat-P 1.01 ----- 2909D ----- 2910D ----- 3010D ----- 3011D
LYRAN SHUTTLES 25 26 27 28 29 30 31 32   LS3.S1 Admin 1.25 2112D* ----- 2113D ----- ----- ----- 2114D LS8.S1 Admin 1.25 2115C* 2215C! LS1.S1 Admin 1.25 2112D* ----- ----- ----- 2113D LS2.S1 Admin 1.25 2112D* ----- ----- ----- 2113D
* = Unit launched/transported/released in/to this location. T = Unit tractored. ! = Unit destroyed in this location. & = Unit recovered in this location. H = Unit HETed in/to this location. ^ = Unit disnegaged in this location
TURN 1 ACTIVITY: ============================================================================== 1.6 IMPULSE ACTIVITY 25: 6A2 LS8.ESG1 impacts mine in hex 2213!
Unit Range Roll ECM Shift Damage --------------------------------------------------- S Mine (2213) - - - 4 --------------------------------------------------- LS8.ESG1 Damage (Strength: 18) 4 S Mine (2213) Damage (Previous Damage: 0) 4
6A3 Mine in hex 2213 destroyed.
LS8.ESG1 strength decreases to 14.
6B8 KzB1 launches 2 TAAS fighters (KzB1.F1-2), speed 14, heading E.
KzB1.F1-2 commence erratic maneuvers: KzB1.F1-2 ECM/ECCM = 6/-2 (+4/-4).
KzB1 launches one admin shuttle (KzB1.S1), speed 8, heading A.
26: 6A2 LS8.ESG1 impacts KzB1.S1, KzB1.F1-2 and KzB1!
Unit Range Roll ECM Shift Damage --------------------------------------------------- KzB1.S1 - - - 4 KzB1.F1 - - - 4 KzB1.F2 - - - 3 KzB1 - - - 3 --------------------------------------------------- LS8.ESG1 Damage (Strength: 14) 14 KzB1.S1 Damage (Previous Damage: 0) 4 KzB1.F1 Damage (Previous Damage: 0) 4 KzB1.F2 Damage (Previous Damage: 0) 3 KzB1 Shield #3 Reinforcement 3 KzB1 Shield #3 Damage (Strength: 40) 0 --------------------------------------------------- KzB1 Total Internals 0
LS8.ESG2 impacts KzB1.S1, KzB1.F1-2 and KzB1!
Unit Range Roll ECM Shift Damage --------------------------------------------------- KzB1.S1 - - - 4 KzB1.F1 - - - 4 KzB1.F2 - - - 5 KzB1 - - - 5 --------------------------------------------------- LS8.ESG2 Damage (Strength: 18) 18 KzB1.S1 Damage (Previous Damage: 4) 4 KzB1.F1 Damage (Previous Damage: 4) 4 KzB1.F2 Damage (Previous Damage: 5) 3 KzB1 Shield #3 Reinforcement 2 KzB1 Shield #3 Damage (Strength: 40) 3 --------------------------------------------------- KzB1 Total Internals 0
6A3 KzB1.F1-2 crippled. KzB1.F1-2 decrease speed to 8.
KzB1.S1 destroyed.
LS8.ESG1 strength decreases to 0. LS8.ESG1 collapses. LS8.ESG2 strength decreases to 0. LS8.ESG2 collapses.
6A4 LS3 Bloodsucker executes emergency deceleration: LS3 Bloodsucker decreases speed to 0. LS5 Fearmaker executes emergency deceleration: LS5 Fearmaker decreases speed to 0. LS8 Pounding Might executes emergency deceleration: LS8 Pounding Might decreases to 0.
6B4 LS3 Bloodsucker attempts to detect mines. Four mines detected: Large mine hex 2412. Small mine hex 1814. Small mine hex 2218. Small mine hex 2612.
LS5 Fearmaker attempts to detect mines. Four mines detected: Small mine hex 1916. Small mine hex 1917. Small mine hex 2413. Small mine hex 2515.
6B8 LS3 Bloodsucker launches one admin shuttle (LS3.S1), speed 8, heading D. LS8 Pounding Might launches one admin shuttle (LS8.S1), speed 6, heading C.
6B11 LS1 Red Claw Axe announces emergency deceleration. LS2 Prince Of Agony announce emergency decleration.
6D2 LS8 Pounding Might fires mauler at KzB1.F1! ECM shift is [6 - 1] +2.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- Mauler 1 7 +2 4 --------------------------------------------------- KzB1.F1 Damage (Previous Damage: 8) 4
LS8 Pounding Might fires 2 phaser-1s at KzB1! ECM shift is [12 - 1] +3.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- Phaser-1 #1 1 3 +3 4 Phaser-1 #2 1 1 +3 4 --------------------------------------------------- Sub-Total 8 Shield #3 Damage (Strength: 37) 8 --------------------------------------------------- Total Internals 0
LF2.PF1 fires one phaser-3 at KzF1.PF1! ECM shift is [3 - 12] 0. LF2.PF2 fires one phaser-3 at KzF1.PF1! ECM shift is [3 - 12] 0. LF2.PF3 fires one phaser-3 at KzF1.PF1! ECM shift is [3 - 12] 0. LF2.PF5 fires one phaser-3 at KzF1.PF1! ECM shift is [4 - 12] 0. LF2.PF6 fires one phaser-3 at KzF1.PF1! ECM shift is [3 - 12] 0.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- LF2.PF1 Phaser-3 #3 8 2 0 1 LF2.PF2 Phaser-3 #3 8 4 0 0 LF2.PF3 Phaser-3 #3 8 6 0 0 LF2.PF5 Phaser-3 #3 8 6 0 0 LF2.PF6 Phaser-3 #3 8 3 0 0 --------------------------------------------------- Sub-Total 1 Shield #5 Damage (Strength: 0) 0 --------------------------------------------------- Total Internals 1
6D4 KzF1.PF1 takes one internal: Roll System ---- ------ 1 Left warp engine [3/4]
KzF1.PF1 Warp Booster Pack Damage Rolls: Left Warp Engine (1 hit): 6.
KzF1.PF1 takes one warp damage: 1 Left warp engine [4/4]
KzB1.F1 destroyed. KzB1.F1 pilot ejects (Die Roll 1).
27: 6A2 LS8.S1 impacts KzB1! ECM shift is [12 - 0] +3.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- LS8.S1 - 5 +3 9 --------------------------------------------------- Sub-Total 9 Shield #3 Damage (Strength: 29) 9 --------------------------------------------------- Total Internals 0
6B8 KzB1 launches 2 TAAS fighters (KzB1.F3-4), speed 14, heading E.
KzB1.F3-4 commence erratic maneuvers: KzB1.F3-4 ECM/ECCM = 6/-2 (+4/-4).
KzB1 launches one admin shuttle (KzB1.S2), speed 8, heading A.
6D2 LS8 Pounding Might fires mauler at KzB1.F2! ECM shift is [6 - 1] +2.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- Mauler 1 9 +2 4 --------------------------------------------------- KzB1.F2 Damage (Previous Damage: 8) 4
6D4 KzB1.F2 destroyed. KzB1.F2 pilot killed (Die Roll 4).
28: 6A4 LS1 Red Claw Axe executes emergency decleration: LS1 Red Claw Axe decreases speed to 0. LS2 Prince Of Agony executes emergency deceleration: LS2 Prince Of Agony decreases speed to 0.
6B3 LS6 Graceful Stealth uses Sensor #2 to lend ECCM to LS1 Red Claw Axe: LS1 Red Claw Axe ECM/ECCM = 0/12 (0/+6).
6B4 LS1 Red Claw Axe attempts to detect mines. No mines detected. LS2 Prince Of Agony attempts to detect mines. Five mines found: Large mine in hex 1815. Large mine in hex 2615. Small mine in hex 1716. Small mine in hex 1914. Small mine in hex 2714.
6B8 LS1 Red Claw Axe launches one admin shuttle (LS1.S1), speed 8, heading D. LS2 Prince Of Agony launches one admin shuttle (LS2.S1), speed 8, heading D.
6D2 LS1 Red Claw Axe fires 6 overloaded disruptors (UIM) and 12 phaser-1s at KzB1! ECM shift is [12 - 12] 0. LS3 Bloodsucker fires 4 overloaded disruptors (UIM) at KzB1! ECM shift is [12 - 4] +2. LF1.PF1 fires 2 overloaded disruptors at KzB1! ECM shift is [12 - 12] 0.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- LS1 Red Claw Axe Disruptor A 4 4 0 8 Disruptor B 4 3 0 8 Disruptor C 4 4 0 8 Disruptor D 4 6 0 0 Disruptor E 4 3 0 8 Disruptor F 4 5 0 8 Phaser-1 #1 4 2 0 5 Phaser-1 #2 4 1 0 5 Phaser-1 #3 4 1 0 5 Phaser-1 #4 4 1 0 5 Phaser-1 #5 4 4 0 4 Phaser-1 #6 4 5 0 3 Phaser-1 #7 4 6 0 2 Phaser-1 #8 4 2 0 5 Phaser-1 #9 4 4 0 4 Phaser-1 #10 4 4 0 4 Phaser-1 #15 4 2 0 5 Phaser-1 #16 4 4 0 4 LS3 Bloodsucker Disruptor A 4 4 +2 0 Disruptor B 4 4 +2 0 Disruptor C 4 6 +2 0 Disruptor D 4 2 +2 8 LF1.PF1 Disruptor A 8 2 0 6 Disruptor B 8 4 0 6 --------------------------------------------------- Sub-Total 111 Shield #3 Damage (Strength: 20) 20 Armor (Strength: 9) 9 --------------------------------------------------- Total Internals 82
LS8 Pounding Might fires mauler at KzB1.F3! ECM shift is [6 - 1] +2.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- Mauler 1 7 +2 12 --------------------------------------------------- KzB1.F3 Damage (Previous Damage: 0) 12
6D4 KzB1 takes 82 internals: Roll System ---- ------ 10 Phaser-3 #9 [1/12] 07 Cargo [1/16] 05 Center hull [1/25] 11 Disruptor A [1/1] 05 Center hull [2/25] 05 Center hull [3/25] 08 Center hull [4/25] 08 Center hull [5/25] 12 Auxiliary control [1/1] 09 Center hull [6/25] -- 10 Internals -- 12 Emergency bridge [1/1] 07 Cargo [2/16] 07 Cargo [3/16] 07 Cargo [4/16] 10 Tractor [1/14] 06 Center hull [7/25] 08 Center hull [8/25] 08 Center hull [9/25] 05 Center hull [10/25] 04 Phaser-3 # 10 [2/12] -- 20 Internals -- 07 Cargo [5/16] 07 Cargo [6/16] 09 Center hull [11/25] 06 Center hull [12/25] 10 Center hull [13/25] 03 ADD 1 [1/5] 07 Cargo [7/16] 07 Cargo [8/16] 12 Scanner [1/7] 05 Center hull [14/25] -- 30 Internals -- 05 Center hull [15/25] 09 Center hull [16/25] 10 Center hull [17/25] 08 Center hull [18/25] 06 Center hull [19/25] 03 Special Sensor 3 [1/4] 03 Center hull [20/25] 06 Center hull [21/25] 07 Cargo [9/16] 09 Center hull [22/25] -- 40 Internals -- 06 Center hull [23/25] 08 Center hull [24/25] 10 Center hull [25/25] 04 Transporter [1/4] 02 Bridge [1/2] 03 Repair [1/81] 04 Repair [2/81] 07 Cargo [10/16] 04 Repair [3/81] 06 Repair [4/81] -- 50 Internals -- 10 Repair [5/81] 05 Repair [6/81] 08 Repair [7/81] 07 Cargo [11/16] 08 Repair [8/81] 02 Sensor [1/7] 07 Cargo [12/16] 07 Cargo [13/16] 03 Repair [9/81] 05 Repair [10/81] -- 60 Internals -- 07 Cargo [14/16] 09 Repair [11/81] 06 Repair [12/81] 09 Repair [13/81] 02 Damage Control [1/7] 08 Repair [14/81] 08 Repair [15/81] 04 Repair [16/81] 09 Repair [17/81] 04 Repair [18/81] -- 70 Internals -- 10 Repair [19/81] 05 Repair [20/81] 10 Repair [21/81] 09 Repair [22/81] 10 Repair [23/81] 09 Repair [24/81] 03 Repair [25/81] 05 Repair [26/81] 05 Repair [27/81] 05 Repair [28/81] -- 80 Internals -- 07 Cargo [15/16] 11 Phaser-3 #7 [3/12]
KzB1.F3 destroyed. KzB1.F3 killed (Die Roll 3).
6D5 LS8 Pounding Might receives 4 shock effect points (Total SEPs: 4).
6E LS1 Red Claw Axe suffers UIM burn-out (Die Roll 2). LS3 Bloodsucker sufferes UIM burn-out (Die Roll 1).
29: 6B6 LS1 Red Claw Axe announces activation of ESG 1. LS1 Red Claw Axe announces activation of ESG 2. LS1 Red Claw Axe announces activation of ESG 3. LS1 Red Claw Axe announces activation of ESG 4.
6B8 KzB1 launches one TAAS fighter (KzB1.F5), speed 13, heading E. KzB1 launches one TAAS-E fighter (KzB1.F6), speed 14, heading E.
KzB1.F5-6 commence erratic maneuvers: KzB1.F5-6 ECM/ECCM = 6/-2 (+4/-4).
KzB1 launches one admin shuttle (KzB1.S3), speed 8, heading A.
6D2 LS8 Pounding Might fires mauler at KzB1.F4! ECM shift is [6 - 1] +2.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- Mauler 1 9 +2 8 --------------------------------------------------- KzB1.F4 Damage (Previous Damage: 0) 8
LS9 Vengeful Provisioner fires 8 overloaded disruptors at KzB1! ECM shift is [12 - 3] +3.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- Disruptor A 7 1 +3 6 Disruptor B 7 2 +3 6 Disruptor C 7 5 +3 0 Disruptor D 7 4 +3 0 Disruptor E 7 1 +3 6 Disruptor F 7 2 +3 6 Disruptor G 7 4 +3 0 Disruptor H 7 6 +3 0 --------------------------------------------------- Sub-Total 24 Shield #3 Damage (Strength: 0) 0 --------------------------------------------------- Total Internals 24
6D4 KzB1.F4 crippled: KzB1.F4 decreases speed to 7.
KzB1 takes 24 internals: Roll System ---- ------ 08 Repair [29/81] 06 Repair [30/81] 10 Phaser-3 #8 [4/12] 05 Repair [31/81] 07 Cargo [16/16] 10 Special Sensor 4 [2/4] 09 Repair [32/81] 05 Repair [33/81] 04 Phaser-4 #3 [5/12] 06 Repair [34/81] -- 10 Internals -- 05 Repair [35/81] 04 Transporter [2/4] 09 Repair [36/81] 12 Scanner [2/7] 09 Repair [37/81] 10 Tractor [2/14] 08 Repair [38/81] 06 Repair [39/81] 09 Repair [40/81] 05 Repair [41/81] -- 20 Internals -- 09 Repair [42/81] 05 Repair [43/81] 08 Repair [44/81] 09 Repair [45/81]
6D5 LS8 Pounding Might receives 4 shock effect points (Total SEPs: 8).
30: 6D2 LF1.PF2 fires 2 overloaded disruptors at KzB1! ECM shift is [12 - 12] 0. LF1.PF3 fires 2 overloaded disruptors at KzB1! ECM shift is [12 - 12] 0. LF1.PF5 fires 2 overloaded disruptors at KzB1! ECM shift is [12 - 12] 0. LF1.PF6 fires 2 overloaded disruptors at KzB1! ECM shift is [13 - 12] +1.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- LF1.PF2 Disruptor A 8 5 0 0 Disruptor B 8 1 0 6 LF1.PF3 Disruptor A 8 4 0 6 Disruptor B 8 5 0 0 LF1.PF5 Disruptor A 8 5 0 0 Disruptor B 8 3 0 6 LF1.PF6 Disruptor A 8 6 +1 0 Disruptor B 8 2 +1 6 --------------------------------------------------- Sub-Total 24 Shield #3 Damage (Strength: 0) 0 --------------------------------------------------- Total Internals 24
6D4 KzB1 takes 24 internals: Roll System ---- ------ 08 Repair [46/81] 08 Repair [47/81] 06 Repair [48/81] 03 ADD 1 [2/5] 04 Phaser-4 #4 [6/12] 11 Special Sensor 2 [6/12] 07 Repair [49/81] 09 Repair [50/81] 05 Repair [51/81] 05 Repair [52/81] -- 10 Internals -- 07 Repair [53/81] 04 Transporter [3/4] 08 Repair [54/81] 10 Phaser-4 #1 [7/12] 04 Repair [55/81] 03 Phaser-4 #2 [8/12] 07 Repair [56/81] 06 Repair [57/81] 04 Repair [58/81] 08 Repair [59/81] -- 20 Internals -- 07 Repair [60/81] 08 Repair [61/81] 11 Repair [62/81] 10 Tractor [3/14]
6D5 KzB1 ceases lending O-EW to LS8 Pounding Might: LS8 Pounding Might ECM/ECCM = 0/6 (0/+5).
31: 6B8 KzB1 launches 2 TAAS fighters (KzB1.F7-8), speed 14, heading E.
KzB1.F7-8 commence erratic maneuvers: KzB1.F7-8 ECM/ECCM = 6/-2 (+4/-4).
KzB1 launches one admin shuttle (KzB1.S4), speed 8, heading A.
6D2 LS2 Prince Of Agony fires 4 overloaded disruptors (UIM) and 9 phaser-1s at KzB1! ECM shift is [12 - 4] +2.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- Disruptor A 4 5 +2 0 Disruptor B 4 4 +2 0 Disruptor C 4 2 +2 8 Disruptor D 4 2 +2 8 Phaser-1 #1 4 6 +2 2 Phaser-1 #2 4 5 +2 2 Phaser-1 #3 4 3 +2 3 Phaser-1 #4 4 1 +2 4 Phaser-1 #5 4 6 +2 2 Phaser-1 #6 4 5 +2 2 Phaser-1 #8 4 2 +2 4 Phaser-1 #11 4 2 +2 4 Phaser-1 #12 4 3 +2 3 --------------------------------------------------- Sub-Total 42 Shield #3 Damage (Strength: 0) 0 --------------------------------------------------- Total Internals 42
6D4 KzB1 takes 42 internals: Roll System ---- ------ 06 Repair [63/81] 11 Special sensor 1 [4/4] 09 Repair [64/81] 09 Repair [65/81] 07 Repair [66/81] 07 Repair [67/81] 07 Repair [68/81] 08 Repair [69/81] 08 Repair [70/81] 08 Repair [71/81] -- 10 Internals -- 07 Repair [72/81] 03 Drone 1 [1/3] 09 Repair [73/81] 03 Repair [74/81] 08 Repair [75/81] 09 Repair [76/81] 12 Scanner [3/7] 08 Repair [77/81] 06 Repair [78/81] -- 20 Internals -- 09 Repair [79/81] 03 Repair [80/81] 10 Tractor [4/14] 06 Repair [81/81] 03 Shuttle [1/16] 07 Battery [1/6] 07 Battery [2/6] 05 Battery [3/6] 06 Laboratory [1/22] 11 Tractor [5/14] -- 30 Internals -- 09 Battery [4/6] 02 Bridge [2/2] 07 Battery [5/6] 08 Auxiliary power reactor [1/27] 06 Laboratory [2/22] 05 Battery [6/6] 05 Shuttle [2/16] 12 Probe 1 [1/4] 07 Auxiliary warp reactor [1/9] 06 Laboratory [3/22] -- 40 Internals -- 03 Shuttle [3/16] 03 Shuttle [4/16]
6D5 KzB1 loses ECM from special sensor 1: KzB1 ECM/ECCM = 6/-6 (-6/0).
32: 6B4 LS4 Primal Instinct attempts to detect mines: No mines detected.
6D2 LS4 Primal Instinct fires 4 overloaded disruptors (UIM) and 4 phaser-1s at KzB1! ECM shift is [6 - 4] +1.
Weapon Range Roll ECM Shift Damage --------------------------------------------------- Disruptor A 4 1 +1 8 Disruptor B 4 4 +1 8 Disruptor C 4 4 +1 8 Disruptor D 4 4 +1 8 Phaser-1 #1 4 1 +1 5 Phaser-1 #2 4 4 +1 3 Phaser-1 #5 4 3 +1 4 Phaser-1 #6 4 3 +1 4 --------------------------------------------------- Sub-Total 48 Shield #3 Damage (Strength: 0) 0 --------------------------------------------------- Total Internals 48
6D4 KzB1 takes 48 internals: Roll System ---- ------ 06 Laboratory [4/22] 06 Laboratory [5/22] 09 Laboratory [6/22] 10 Tractor [6/14] 06 Laboratory [7/22] 08 Auxiliary power reactor [2/27] 11 Tractor [7/14] 08 Auxiliary power reactor [3/27] 11 Tractor [8/14] 05 Shuttle [5/16] -- 10 Internals -- 10 Tractor [9/14] 08 Auxiliar power reactor [4/27] 09 Laboratory [8/22] 05 Shuttle [6/16] 05 Shuttle [7/16] 10 Tractor [10/14] 06 Laboratory [9/22] 04 Transporter [4/4] 08 Auxiliary power reactor [5/27] 08 Auxiliary power reactor [6/27] -- 20 Internals -- 07 Auxiliary warp reactor [2/9] 03 ADD 1 [3/5] 08 Auxiliary power reactor [7/27] 05 Shuttle [8/16] 12 Scanner [4/7] 06 Laboratory [10/22] 06 Laboratory [11/22] 11 Tractor [11/14] 07 Auxiliary warp reactor [3/9] 08 Auxiliary power reactor [8/27] -- 30 Internals -- 06 Laboratory [12/22] 06 Laboratory [13/22] 09 Laboratory [14/22] 05 Shuttle [9/16] 08 Auxiliary power reactor [9/27] 02 Sensor [2/7] 07 Auxiliary warp reactor [4/9] 05 Shuttle [10/16] 08 Auxiliary power reactor [10/27] 07 Auxiliary warp reactor [5/9] -- 40 Internals -- 11 Tractor [12/14] 04 Auxiliary power reactor [11/27] 09 Laboratory [15/22] 03 Shuttle [11/16] 09 Laboratory [16/22] 07 Auxiliary warp reactor [6/9] 02 Damage Control [2/7] 11 Tractor [13/14]
Admiral's Game Round One: Battle One [Defense Line 1 Sector 3] Home
Turn 1:     Impulses 1-8 | Impulses 9-16 | Impulses 17-24 | Impulses 25-32
Turn 2:     Impulses 1-8 | Impulses 9-16 | Impulses 17-24 | Impulses 25-32
Turn 3:     Impulses 1-8 | Impulses 9-16 | Impulses 17-24 | Impulses 25-32
Turn 4:     Impulses 1-8
Final Map (Turn 4, Impulse 00)